respect logoParallel Design

Primary Reference Source

Nielsen, J (1993) Usability Engineering. Academic Press, Boston.

Summary description

It is often helpful to develop possible system concepts with a parallel process in which several different designers work out possible designs. The aim is to develop and evaluate different system ideas before settling on a single approach as a basis for the system.

In parallel design it is important to have the designers working independently, since the goal is to generate as much diversity as possible. Therefore the designers should not discuss their designs with each other until after they have produced their draft design concepts.

When designers have completed their designs, it is likely that that they will have approached the problem in radically different ways that will give rise to different user systems. It is then possible to combine designs and taking the best features from each.

It is important to employ parallel design for novel systems where they is no established guidelines for how best the system should operate.

Although parallel design might at first seem like an expensive approach, since many ideas are generated without implementing them, it is in fact a very cheap way of exploring the range of possible system concepts.

Typical Application Areas

Parallel design is useful when there are quite different system concepts under discussion and it is required to make a decision on one and one only. It of course implies that some kind of working model or prototype is produced by all the independent groups – see for instance Paper Prototyping or Wizard of Oz.

Benefits

Limitations

Requires a number of design team members to be available at the same time to produce system concepts. May become expensive if it becomes too elaborate.

Cost of use

The costs are mainly in time over the short period that design work is being carried out. Time is also needed to compare parallel design outputs properly so that the benefits of each approach are obtained.

Suitability for requirements engineering in Telematics

Partner NOMOS reports some successes using this method; it should only be started if there is a shared understanding in the project of how much resources will be put into the activity by each partner/ competing solution provider.

How to get it

The best way to start is by reading Nielsen’s book. This approach is basically a way of combining different prototyping approaches with some comparative evaluation between candidate systems.

Procedure

The following procedure may be adopted for implementing this method:
  1. Define clearly the boundaries for the parallel design i.e. goal of system, tasks that it should support, user characteristics etc.
  2. If possible agree on the format that the design will be produced in e.g. on paper, in software.
  3. If design teams rather than individuals are being used, select groups that have roughly equivalent skills.
  4. Set a clear time limit on the design phase.
  5. Agree on the criteria by which the design’s will be assessed.
  6. Allow sufficient time to carry out a fair comparison of the designs produced.
  7. Discuss each design separately and then discuss how different aspects of the designs may be combined.


 
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